We're going to replay the demo game of Bauge 1421 at the Partizan show in Newark on 19 May.
Going to make some slight adjustments to the layout. This is to include more space around the village of Vieil-Bauge; up the slope from the river crossing, where most of the fighting appears to have taken place and where Clarence most likely died fighting. This means I'll have room for my church, which I forgot to pack for the trip to Salute.
To sit alongside the church I've made a walled graveyard - one of those terrain pieces which I've had in mind for such a long while and I needed a prompt to find all those purchased bits for it and so get it completed. Visual references for what a medieval graveyard may have looked like have been hard to find. The only ones appear to be from contemporary illuminations showing the dead rising up, presumably to collect souls of the living.
Along the open side of the yard, I've embedded small magnets. This will allow me to add/remove a temporary hedge, if I need the piece to be fully enclosed at any time. The church is a Vollmer plastic HO scale railway kit - it's of Strasbourg Cathedral, but works OK as a 28mm parish church! I love the fine moulded gothic details, which I've not seen in a war-games version yet. More on it here.
If you're at Partizan, please pop over to the game and say hello!